> For the complete documentation index, see [llms.txt](https://knight-dead.gitbook.io/dead-knight-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://knight-dead.gitbook.io/dead-knight-whitepaper/overview/gaming-features/farming.md).

# Farming

![](/files/Yr8JmUbSvw33Xb1Ux8Sx)

The Training function is a combination of Yield Farming and GameFi. The term defines the process of obtaining the highest yield and a method to earn more DK Tokens, increase asset value for holders and create significant value for the ecosystem. There are different levels of staking with time lock & APR yield. To enable staking, users must lock the NFT to the Training room to be in the state of being unable to use the NFT for playing PvE, PvP and selling to in-game/secondary marketplace. NFT staking will also gain experience while training.
