> For the complete documentation index, see [llms.txt](https://knight-dead.gitbook.io/dead-knight-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://knight-dead.gitbook.io/dead-knight-whitepaper/overview/nft-collectibles/heroes/skill.md).

# Skill

There are 2 types of skills formed in each character. Skill will depend on the character's base stats and class.

**Normal Skill:** Physical damage is dealt by all basic attacks, and is also dealt by some abilities and item effects.&#x20;

Most physical damage is based on the champion's attack damage, but not all damage based on attack damage does physical damage; a small number of champion abilities that deal physical damage can be strengthened with ability power.

**Ultimate Skill:**  Ults are very strong spells that can single-handedly change the tide of any battle. Because they are so powerful, ultimate abilities have the longest cooldown timer, and can be used only sparingly – forcing players to carefully choose when to commit to using their ult, or alternatively trying to force opponents to waste their own ults to create more advantageous engagement opportunities.
